Scripting in Galaxy editor? [Question]

Rainther

I guess I should write something of value here...
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Hi all :)

Haven't been active in this forum for a while, but anyhow. I sitting here this the Starcraft 2 Galaxy Editor, and I wanna do the simple and smooth coding which was possible in the World Editor.
However I can't seem to find how to convert a trigger the same way as possible in the World Editor to pure code/script.
So the question is: "How do I code in this editor, similuar to the World Editor?".
I am aware that I can look on the entire trigger in one single page, allowing me to do this coding, however I need this structed in a similiar way which the World Editor had with folders and all.

I've probably missed some great issue regarding this, however I can't seem to find anything related with this on the web.

I know that the Galaxy Editor got much more options in the GUI mode then Warcraft 3 had, but it doesn't matter. I code at work, and would like to do the same here.

Thanks for all help!

EDIT: Okay, now I see that this issue have been presented in an other topic, Has Anyone Seen This? by Lyerae. I can't seem to understand why they would remove this?
 

Rainther

I guess I should write something of value here...
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Bump. Just want an answer from anyone if it's possible to script as in World Editor.

Any help's appreciated!
 

XxMayhemxX

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I found this maybe its what u mean.. not sure...


Open up the Triggers section in Galaxy Editor..


Then right click anywhere on the left hand side in the tree view

go down to New, then you see

New Folder
New Comment
New Trigger
New Event Definition
New Condition Definition
New Action Definition
New Function
New Preset Type
New Record
New Variable

When you click on New Event, Condition, Action or Function, there is a field called, Custom Script Code, and when you click on it get a blank page in which to script freely. These are the same as the buttons on the top.

Maybe thats what u meant? not sure.. just trying to help.
 

Rainther

I guess I should write something of value here...
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It's not quite what I'm after, but it's close :eek:

Maybe I should settle down with coding as in Wc3 till Blizzard or someone outside makes it as easy as it was in Wc3.

Thanks anyways :)
 

XxMayhemxX

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Are you talking about like..

didnt SCM Draft for SC1 have a plugin.. which was a script editor? i think.. not sure..

Like World Editor.. i never got into that much.. so i have no knowledge of it.. i played the single player campaign of Wc3 for about 10 missions or so..I died in a lvl where gigantic trees wiped out my forces... i couldnt get past that lvl so i took a break from Wc3 and never got the urge to go back to it.
One of these days i'll play thru the Wc3 campaigns again tho... when i get bored of other games

We'll prolly have to wait for the fans to make script editors maybe
 

Rainther

I guess I should write something of value here...
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Yeah, but such an annoying solution, haha :)
Hope Blizz or someone fixes this.

The map you're referring to I believe you're supposed to "loose" at and just survive till Groom gets his hands on the evil moonwell.
 

XxMayhemxX

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Yeah, but such an annoying solution, haha :)
Hope Blizz or someone fixes this.

The map you're referring to I believe you're supposed to "loose" at and just survive till Groom gets his hands on the evil moonwell.

lose in that level u mean? hmm it's been awhile... maybe i'll fire that up tonight and try to play through the campaigns...
 

Zalinian

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I don't think there's a a way to write a trigger/library as pure code yet. Don't worry though, you're not the only one who is waiting on this.
WTB a way to convert the entire trigger to pure script and go from there.
 
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