hehe, Im just trying a stupid thing. Will post if it works thanks for help tho, didnt thought of that.
EDIT: here it goes
Trigger:
Toss
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Living toss
Actions
Set casting_unit = (Casting unit)
Set target = (Target unit of ability being cast)
If ((Race of target) Equal to Human) then do (Set race = human\) else do (Do nothing)
If ((Race of target) Equal to Orc) then do (Set race = orc\) else do (Do nothing)
If ((Race of target) Equal to Undead) then do (Set race = undead\) else do (Do nothing)
If ((Race of target) Equal to Night Elf) then do (Set race = nightelf\) else do (Do nothing)
Set unit_type = (units\ + (race + ((String((Unit-type of target))) + (\ + ((String((Unit-type of target))) + .mdl)))))
Special Effect - Create a special effect attached to the hand of casting_unit using unit_type
Unit - Hide target
not done yet, Gonna make a toss when the unit grants a new ability so you can throw the current one away
to bad the special effect changes color to match your unit. :/
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!