I have no idea why that happens either. I use a TempUnitGroup global for almost everything but I tried it with a different one once and nope. Please let me know if you find out what's up with thatEDIT: Doing some actually maptesting, and it's being finicky. For one, the DestroyForce(udg_pgTemp) is just supposed to clean up leaks but is somehow making it only work once.