Yes, I mean that trigger in melee games which runs after a teammate leaves. A multiboard showing his resources appears. I need the same but for a non-melee map:
When you spend money with his buildings/heroes they are taken from his pool, not from yours.
I tried to share control of Player 1 Red (Computer)'s units with the other human players, but when they use his units to buy items the gold is substracted from the human players.
And if I have 0 gold and 0 lumber (and the Computer has 1000), the game says "You need more gold" when I try to buy something with the computer's hero...
Hope someone can help
When you spend money with his buildings/heroes they are taken from his pool, not from yours.
I tried to share control of Player 1 Red (Computer)'s units with the other human players, but when they use his units to buy items the gold is substracted from the human players.
Trigger:
- trigger
- Events
- Map initialization
- Conditions
- Actions
- Melee Game - Set starting resources (for all players)
- Game - Grant shared vision and full shared unit control of Player 1 (Red) units with his/her allies
- Game - Grant shared vision and full shared unit control of Player 2 (Blue) units with his/her allies
- Events
And if I have 0 gold and 0 lumber (and the Computer has 1000), the game says "You need more gold" when I try to buy something with the computer's hero...
Hope someone can help