Sajin
User title under construction.
- Reaction score
- 56
Yeah, I was planning on adding new content and such to the addons as well. I plan on the systems staying the same though. Cause if I add systems to it, then I might as well add them to the other maps as well. ^.^ After I make the maps without the addons, I will see what level most heroes end up on and add content based on that. All spells will be usable and generated randomly on to unit deaths, ofc I may update the other campaigns with the spells as well. All spells will be have a dmg scale dealing with attributes so that players can get this and that as they want and make their classes up. (Someone who picks the body hero but puts points into intellect and gets magic spells/healing spells would not be considered a Warrior but a paladin or magic swordsmen.)
what i ment by New systems was i ment to add upgrades or inovations onto the current systems and are you going to add armor items which change the apperance of your character or no? because that'd be intresting, especialy if you could find unique models to use