What is the smartest income system without using the unit value thing? I kinda need an income system, that is
EDIT: I've searched the forum but i cant find a thread that describes my problem, basically i need a trigger to add a specific number to the players income in wood each time he kills an enemy unit. But another problem i got in this, it's a hero wars-like map, it's not actually the player's own units, when he sends units they come out as dark green (team 1) and brown (team 2). Is it possible to do something, when dark green kills a unit in this region add bla bla value to wood income.
Peace
EDIT: I've searched the forum but i cant find a thread that describes my problem, basically i need a trigger to add a specific number to the players income in wood each time he kills an enemy unit. But another problem i got in this, it's a hero wars-like map, it's not actually the player's own units, when he sends units they come out as dark green (team 1) and brown (team 2). Is it possible to do something, when dark green kills a unit in this region add bla bla value to wood income.
Peace