Glaivesrit
New Member
- Reaction score
- 8
sorry for the lame title, but I have a problem with my trigger.
First off, what I want my guy to do whenever he attacks is use a sound, trigger one looks like:
Event: A unit is attacked
Action: Play heavymetalchop1 attached to unit
That doesnt work at all, so I tried another thing which didn't work any better..
Event
A unit begins casting an ability
Condition
Ability being cast equal to Death
Action
Set DeathSoundVariable Equal to heavymetalchop1
Play DeathSoundVariable at location of (Casting Unit) Z offset of 0 at 100%
volume.
I understood why the first one didn't work, but this one not working is because of?
I have never had this problem with sounds before, so help would be appreciated.
First off, what I want my guy to do whenever he attacks is use a sound, trigger one looks like:
Event: A unit is attacked
Action: Play heavymetalchop1 attached to unit
That doesnt work at all, so I tried another thing which didn't work any better..
Event
A unit begins casting an ability
Condition
Ability being cast equal to Death
Action
Set DeathSoundVariable Equal to heavymetalchop1
Play DeathSoundVariable at location of (Casting Unit) Z offset of 0 at 100%
volume.
I understood why the first one didn't work, but this one not working is because of?
I have never had this problem with sounds before, so help would be appreciated.