Code:
Untitled Trigger 003
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in spawn_region <gen> owned by Neutral Hostile) and do (Actions)
Loop - Actions
Unit Group - Add (Picked unit) to Hostile_Creep_Group
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Hostile_Creep_Group is empty) Equal to True
Then - Actions
Unit - Create 1 Footman for Neutral Hostile at (Center of spawn_region <gen>) facing Default building facing degrees
Else - Actions
Help would be appreciated. Thanks!