Stackable penalties

ianu74

New Member
Reaction score
8
I've placed 2 different abilities based off Acid bomb in my map, one gives -10 armor penalty while the other gives -20 armor penalty, but when both are used the one that hits first is there, the second one doesn't do anything but prolong the buff.

Any ways to solve this?

Btw, its the same when i used bloodlust.
 

ianu74

New Member
Reaction score
8
Is there any other way to stack them up? I might kinda run out of skills=X
 

ianu74

New Member
Reaction score
8
Used different buffs, but the last skill used will give the buff of the previously used skill.
 

millzy

Ultra Cool Member
Reaction score
44
he s saying use a different buff type

e.g your using acid bomb then acid bomb2

use somthing like acid bomb then feiry fire
 

Weep

Godspeed to the sound of the pounding
Reaction score
400
Any ways to solve this?
Not directly. A unit cannot be under the effect from more than one spell based on the same original spell at a time, regardless of whether you've changed which "buff" the new spell applies. The exception is auras; multiple versions of the same base aura, using different buffs, can all affect one unit, so one way people work around this is to add an aura ability to the spell target (in this case, Devotion Aura with a negative value), and later remove it, via triggers.
 
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