Doomhammer
Bob Kotick - Gamers' corporate spoilsport No. 1
- Reaction score
- 67
Starcraft Zone Control made by Angelusz is a project I've been working on quite some time now. The new version of the map is about to come out soon, with a rough estimate of ~90% finished; it boasts a better gameplay with new additional special abilities from the original Starcraft, such as Spider Mines, Cloaking Field and Nuke Launch.
I'm writing here in place of Angelusz, who has just become a member of this forum. Since for my part, I won't have time in the next few months to finish off the map, I'd like to find somebody with moderate to good jass knowledge to tread into my footsteps. Seeing it like that, it's rather an easy job, mainly consisting in converting and optimizing a small amount of GUI triggers, and implementing some already precoded functions; the making of the AI is optional. If necessary I'll coach you through the tricky parts of the process. The most important thing is that you've got fun with coding and beta-testing. Obviously there's also room to implement new ideas, especially for the new sabotage ability.
The reward
+ credit in the map
+ rep (3 x rep from me)
If interested, PM me or post in this thread
I'm writing here in place of Angelusz, who has just become a member of this forum. Since for my part, I won't have time in the next few months to finish off the map, I'd like to find somebody with moderate to good jass knowledge to tread into my footsteps. Seeing it like that, it's rather an easy job, mainly consisting in converting and optimizing a small amount of GUI triggers, and implementing some already precoded functions; the making of the AI is optional. If necessary I'll coach you through the tricky parts of the process. The most important thing is that you've got fun with coding and beta-testing. Obviously there's also room to implement new ideas, especially for the new sabotage ability.
The reward
+ credit in the map
+ rep (3 x rep from me)
If interested, PM me or post in this thread