Stuck!!

tokey

New Member
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1
hey guys just wondering if any1 knew how i cud set up how much gold you get per creep and hero kill . ty
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
yes in the units stats you set the bounty base and the dice like the attack damage
 

Devrak

New Member
Reaction score
17
Just edit Data - Gold Bounty Awarded - Base in the object editor at the heroes/units whose gold drop you want to change.

Also, make sure that you have:
Trigger:
  • Player - Turn Gives bounty On for Player X


Otherwise players wont drop anything.
 

Komaqtion

You can change this now in User CP.
Reaction score
469
This is what he means (Probably XD):
Trigger:
  • Bounty On
    • Events
      • Map initialization
    • Conditions
    • Actions
      • For each (Integer A) from 1 to 12, do (Actions)
        • Loop - Actions
          • Player - Turn Gives bounty On for (Player((Integer A)))


This'll make every player's (Until player 12 or Brown) units give bounty when they die, then just use Gtam's suggestion to specify how much each unit-type should give :D
 
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