Super necromancy

Randor244

Active Member
Reaction score
34
Hi, tryinhg to make a skill that will summon ten skeleton warriors from every corpse on the map. I'm a bit stuck though... How to trigger that?
 

ManyTimes

I'm so lonesome I could cry...
Reaction score
293
Code:
Untitled Trigger 001
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
    Actions
        Unit Group - Pick every unit in (Units in (Playable map area) matching (((Matching unit) is alive) Not equal to True)) and do (Actions)
            Loop - Actions
                Unit - Create 1 Footman for (Owner of (Triggering unit)) at (Position of (Picked unit)) facing Default building facing degrees
If this does not get you going, then I don't know.

Edit: just saw below post
 

CaptDeath

New Member
Reaction score
103
unit group
all the dead in one group
then pick all of them
step 1 then set a temp point
step 2 then create 1 skeleton
step 3 give last created unit expiration of X seconds
setp 4 then create 1 skeleton
step 5 give last created unit expiration of X seconds
.....
step 6 Remove Location(udg_<YourVariable w/o <>>)
step 7 see step 1
-edit-
just saw above post
 

Randor244

Active Member
Reaction score
34
When looking at the trigger now afterwards it feels like I shouldn't had problems figuring it out... But I guess sometimes my brain isn't really in order...
Thanks.
 

I_RULE_YOU

New Member
Reaction score
34
Code:
Untitled Trigger 001
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
    Actions
        Unit Group - Pick every unit in (Units in (Playable map area) matching (((Matching unit) is alive) Not equal to True)) and do (Actions)
            Loop - Actions
                Unit - Create 1 DummyCaster for (Owner of (Triggering unit)) at (Position of (Picked unit)) facing Default building facing degrees
                 Order (Last Created Unit) to (Undead Necromancer Raise Dead) picked unit

Just make a dummy unit, make a custom ability based off Raise Dead (That summons 10 skeletons instead of 2). This way the corpse is removed when the units are summoned.
 
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