Lightstalker
New Member
- Reaction score
- 55
Got a project you gave-up on a while ago and don't want it to go to waste?
Then post it here so that someone else may continue or learn from it!
PLEASE ONLY POST YOUR UNFINISHED PROJECTS IN THIS THREAD SO AS TO KEEP IT CLEAN & ORGANIZED! NO "I NEED HELP" OR "COOL MAP"! IF YOU WANT A MAP, CONTACT ITS CREATOR!
Thanks to da1nOnlyEd for the idea of an unfinished projects thread.
Post template (feel free to modify):
//=========================
My Maps
A lot of these maps have known bugs that I never bothered to fix (since I stopped working on them), but I know how to fix them all, so if you need help, just contact me or post a new thread in the World Editor Help section.
Golden Tower Offense
Status: Pre-Alpha
AVAILABLE
OVERTHROWN
Staus: Beta
AVAILABLE
Slaughter for Hell II
Status: Pre-Alpha
AVAILABLE
Then post it here so that someone else may continue or learn from it!
PLEASE ONLY POST YOUR UNFINISHED PROJECTS IN THIS THREAD SO AS TO KEEP IT CLEAN & ORGANIZED! NO "I NEED HELP" OR "COOL MAP"! IF YOU WANT A MAP, CONTACT ITS CREATOR!
Thanks to da1nOnlyEd for the idea of an unfinished projects thread.
Post template (feel free to modify):
JASS:
<i><b>Map Name</b></i>
Status: Pre-Alpha, Beta, Completed, etc.
<span style="color: SeaGreen">AVAILABLE</span>/<span style="color: Red">TAKEN</span>
<div class="bbCodeSpoiler">
<button type="button" class="bbCodeSpoiler-button button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text">
<span>Spoiler</span>
</span></button>
<div class="bbCodeSpoiler-content">
<div class="bbCodeBlock bbCodeBlock--spoiler">
<div class="bbCodeBlock-content">Map description.</div>
</div>
</div>
</div>
//=========================
My Maps
A lot of these maps have known bugs that I never bothered to fix (since I stopped working on them), but I know how to fix them all, so if you need help, just contact me or post a new thread in the World Editor Help section.
Golden Tower Offense
Status: Pre-Alpha
AVAILABLE
2 teams of 5 players attempt to stop the enemy team's creeps from destroying their Gold Mine by mazing towers.
- Hire creeps to destroy the enemy team's Gold Mine.
- Protect your Gold Mine by mazing the enemy creeps.
- Hire creeps to destroy the enemy team's Gold Mine.
- Protect your Gold Mine by mazing the enemy creeps.
OVERTHROWN
Staus: Beta
AVAILABLE
An altered-melee map. Build an empire and destroy all enemy empires to win!
- Build shops to buy items & train soldiers.
- A losing player can still play, but will be playing for his conqueror.
- Main unit is your Emperor: if he dies, you lose.
- Build shops to buy items & train soldiers.
- A losing player can still play, but will be playing for his conqueror.
- Main unit is your Emperor: if he dies, you lose.
Slaughter for Hell II
Status: Pre-Alpha
AVAILABLE
A cross between Footmen Wars and AoS. 2 teams of 5 (6?) players duke it out on the battlefield. Destroy all enemy bases to win!
- Randomly spawned units = total chaos!
- Obelisks (capture points) generate interest in holding certain positions.
- Select 1 of three races: Spirit, Demon, and Undead. Each race is stronger/weaker against another one.
- Heroes can choose from 20 abilities to learn: 10 class-specific skills, and 10 race-specific.
- Randomly spawned units = total chaos!
- Obelisks (capture points) generate interest in holding certain positions.
- Select 1 of three races: Spirit, Demon, and Undead. Each race is stronger/weaker against another one.
- Heroes can choose from 20 abilities to learn: 10 class-specific skills, and 10 race-specific.