Timer Check problem

Tom Jones

N/A
Reaction score
437
so u are saying i should do:
- call DestroyGroup(g)
- call CreateGroup(g)
- call GroupEnumUnitsInRange(g,x,y,500*level,b)
like this?
call GroupClear(g)
call GroupEnumUnitsInRange(g,x,y,500*level,b)
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
k thx i always thought that grouping units would recreate it like in the GUI except for the initial

and i tried now to do this:
JASS:
          //  loop
            //  exitwhen (TimerGetRemaining(speed) == 0)
              call TriggerSleepAction(1)             
           // endloop

so bassically i got read of this timer and used a wait action and it worked except for the fact that the second timer didn't run after 30 seconds and it kept running until all the monsters died so i still need to solve this timer thingy cuz it's only this one it's both of them so i clearly made something wrong here....
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
k thx Tom (i was pretty sure i has an 'Or' there but i guess i got mixed up)
it solved me out the first timer and now it's working fine but the second one still doesn't run

and btw
JASS:
call TimerStart(t,30,false,null)

i know the null part is where i should put a callback code but what do i need it for?
 

PurgeandFire

zxcvmkgdfg
Reaction score
509

Tom Jones

N/A
Reaction score
437
Instead of using a timer and a loop for your wait, why don't you use TriggerSleepAction() or PolledWait()?
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
I'm pretty sure that that is used if you want to make the timer start on a separate function. i.e.:

JASS:
function timerstart takes unit u returns nothing
    call KillUnit(u)
endfunction

function poo takes nothing returns nothing
    local timer t = CreateTimer()
    call TimerStart(t,30,false,function timerstart)
endfunction
so u are saying that running the timer would also make it run the function or that the function will run once the timer ends?
Instead of using a timer and a loop for your wait, why don't you use TriggerSleepAction() or PolledWait()?
because waits can't go below 0.27 and i need lower than that but i can settele with it but my point is why it's still doesn't work?
i mean it start with some number (let's sy even 0.01) and it reaches 0 so it's supposed to stay at 0 (it's not like it's periodeic) so something is wrong here.....
mabye i should try and use GetTimerElapsed i will see if it works
 

Tom Jones

N/A
Reaction score
437
JASS:
function timerstart takes unit u returns nothing
    call KillUnit(u)
endfunction

function poo takes nothing returns nothing
    local timer t = CreateTimer()
    call TimerStart(t,30,false,function timerstart)
endfunction
That'll crash the game :)
Timer callback functions are not allowed to have parameters.

so u are saying that running the timer would also make it run the function or that the function will run once the timer ends?
Once the timer ends, it'll execute the function.
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
k tyvm Tom and Pudgeand
+Rep for every1 who helped (If i can)
 

SFilip

Gone but not forgotten
Reaction score
634
Just as a notice - it's not true that waits can't go below 0.27, the actual minimum is around 0.1.
Anyway why exactly do you need to wait 0.01 seconds? Might be a better way to do whatever you're trying.
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
oh k that's better than im gonna stick to the wait then
thx for the info
 

emjlr3

Change can be a good thing
Reaction score
395
TriggerSleepAction(-1) has the fastest average wait time
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
wouldn't that cause the game to crash?
and what do u mean by fastest average?
 

emjlr3

Change can be a good thing
Reaction score
395
sleep times are not precise, nor are they accurate, I have seen test data which concludes that a value of -1 gives the shortest average sleep time
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
and if i go lower than -1 would it be shorter or it will crash?
and does it work also in Polled wait?
 
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