captainrads
New Member
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EDIT: Ok, I've found the problem: only mechanical ground units will be built, but this gives them the structure classification, meaning they can be attacked by all units. I want them to only be attackable by units that can target trees or a similar classification.
Ok, now I've got another problem...I'm trying to have a builder that can build traps, which are walkable units that do certain things when units walk over them. Their abilities seem to work, the only problem is that the trap itself won't build. It will start to build but stop immediately. It seems like I could use the undead summoning to build it, but I would like to avoid that if possible.
Ok, now I've got another problem...I'm trying to have a builder that can build traps, which are walkable units that do certain things when units walk over them. Their abilities seem to work, the only problem is that the trap itself won't build. It will start to build but stop immediately. It seems like I could use the undead summoning to build it, but I would like to avoid that if possible.