As the title says, i need a trigger that will make units attack enemy units when they get in range, or a smart replacement that will work instead of withing range thing. I think it is possible but i just cant figure out how, can someone help me?
Yea they do but like in Hero Wars for an example, the light side keeps sending units towards the dark side and vice versa, wherever they meet they instantly start attacking each other, im creating a map simillar to that. My units are following some regions at the moment i got a lot of triggers to make the pathing and i use the:
Event:
Unit - A unit enters 1waypoint 1 <gen>
Conditions:
(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
Actions:
Wait 2.00 seconds
Wait until ((All units of (Units in 1waypoint 1 <gen> owned by Player 12 (Brown)) are dead) Equal to True), checking every 0.10 seconds
Unit - Order (Triggering unit) to Move To (Center of 1waypoint 2 <gen>)
And then a new trigger that makes a pathing route from region to region, but its not very stable with this technique.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!