Hi, my problem is quite simple:
I want to make a game like CastlevsCastle in which trained units are ordered by a trigger to move to enemy's castle following a path in the middle of the map
-The path is the same for North and South Forces
-Trained units collide with the enemy but not with allies, as i set the collision radius to 0
QUESTION ----> How can i make to avoid trained units colliding with enemy units??
I want to make a game like CastlevsCastle in which trained units are ordered by a trigger to move to enemy's castle following a path in the middle of the map
-The path is the same for North and South Forces
-Trained units collide with the enemy but not with allies, as i set the collision radius to 0
QUESTION ----> How can i make to avoid trained units colliding with enemy units??