UnitDamageTarget error

AoW_Hun7312

I'm a magic man, I've got magic hands.
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Well, that fixed it, but I ran into another problem. A spell I'm creating requires a damage detection system. In GUI, this is done by using 2 triggers to add the specific unit damage detection event to the trigger. Is there any way to do this simply in JASS? I tried to do this, but it didn't work:

 

Komaqtion

You can change this now in User CP.
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You use one of the many Damage-Detection-Systems out there, I'd recommend Damage by Jesus4Lyf :D

To register the event to a trigger, you simply do this:
JASS:
call Damage_RegisterEvent( <trigger> )


:D
 
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