Units Range is not what it is?

Windwalk

New Member
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so i set the range over 1000 and it's as if it never changes, the unit's range should be somewhere around 800 but it's more like 300 in game for some reason

heres the test map
 

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GetTriggerUnit-

DogEntrepreneur
Reaction score
129
You didn't change the good value.

I went in the object editor, and set this field to 1600. "Combat - Acquisition range".

Worked.
 

Summoned

New Member
Reaction score
51
To clarify, a unit's Attack Range (in game) can never be higher than its Acquisition Range.
 
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