Void Rays

Joker(Div)

Always Here..
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Anyone know how their attack works? For those who's never actually played sc2, they have a channeling attack(a beam) that deals increasing damage over time.
 

Jimpy

The Invisible Observer
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277
Just from playing, if they become in range of an enemy unit or building they begin auto attacking, and continue attacking while moving so long as they face their enemy with about a 30degree deflection tolerance either way. As it channels damage increases, I'm pretty sure it starts with base damage that shows and increases exponentially upwards, but gradually for less and less.

Or so it looks like from playing. Coding/within the editor, I haven't a clue.
 

Joker(Div)

Always Here..
Reaction score
86
You got the attack down slightly wrong. The void ray can keep their laser beam charged as long as they attack before X seconds. The damage also only increases twice as you can see by the animation and doesn't change from there unless you stop attacking.
 
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