War3ModelEditor Particle problem

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456
So I have one problem with sequences and timing things.

So I have created two particle emitters, "Birth" and "Stand". "Birth" emits when "birth" sequence is playing, and "Stand" emits when "stand" sequence is playing.

"birth" animation goes from frame 0 to frame 1000.
"stand" animation goes from frame 1000 to 2000.

The visibility settings for "Birth" particle emitter are:
Code:
0: 1
1000: 0
2000: 0
The visiblity settings for "Stand" particle emitter are:
Code:
0: 0
1000: 1
2000: 0
On the left side is frame number, on the right side 0 means the particle emitter doesn't emit and 1 means it emits.

What's wrong here?
The "Birth" particle emitter emits just fine when "birth" sequence is playing. The "Stand" particle emitter emits correctly when "stand" sequence is playing, but it also emits when "birth" sequence is playing.


EDIT:// Or is there another way to make particle emitter emit only on specific sequence?
EDIT2:// Got an answer on MSN.
 

Tom_Kazansky

--- wraith it ! ---
Reaction score
157
well, have you tried adding 1 frame to the Stand animation ?
"birth" animation goes from frame 0 to frame 1000. (1s)
"stand" animation goes from frame 1001 to 2001.(1s)
the visiblity settings:
birth
Code:
0: 1
1000: 0
1001: 0
2001: 0
stand
Code:
0: 0
1000: 0
1001: 1
2001: 0
I think that should work (tested it)
 
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