Magentix
if (OP.statement == false) postCount++;
- Reaction score
- 107
Analogue to Cohadar's Order IDs (OIDs):
No further explanation required I guess
No further explanation required I guess
JASS:
//==============================================================================
// WIDs -- WeatherIDs by Magentix -- v1.0
//==============================================================================
//
// PURPOSE:
// * Just a bunch of useful constants
// * No more having to search for a weather ID
//
// HOW TO IMPORT:
// * Just create a trigger named WIDs
// * then convert it to text and replace the whole trigger text with this one
//
//==============================================================================
globals
constant integer WID_AshenvaleRainHeavy = 039;RAhr039;
constant integer WID_AshenvaleRainLight = 039;RAlr039;
constant integer WID_DalaranShield = 039;MEds039;
constant integer WID_DungeonBlueFogHeavy = 039;FDbh039;
constant integer WID_DungeonBlueFogLight = 039;FDbl039;
constant integer WID_DungeonGreenFogHeavy = 039;FDgh039;
constant integer WID_DungeonGreenFogLight = 039;FDgl039;
constant integer WID_DungeonRedFogHeavy = 039;FDrh039;
constant integer WID_DungeonRedFogLight = 039;FDrl039;
constant integer WID_DungeonWhiteFogHeavy = 039;FDwh039;
constant integer WID_DungeonWhiteFogLight = 039;FDwl039;
constant integer WID_LordaeronRainHeavy = 039;RLhr039;
constant integer WID_LordaeronRainLight = 039;RLlr039;
constant integer WID_NorthrendBlizzard = 039;SNbs039;
constant integer WID_NorthrendSnowHeavy = 039;SNhs039;
constant integer WID_NorthrendSnowLight = 039;SNls039;
constant integer WID_OutlandWindHeavy = 039;WOcw039;
constant integer WID_OutlandWindLight = 039;WOlw039;
constant integer WID_RaysOfLight = 039;LRaa039;
constant integer WID_RaysOfMoonlight = 039;LRma039;
constant integer WID_WindHeavy = 039;WNcw039;
endglobals