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Look at his username. Its spelled like that.
They said 8 players max in melee games and 12 players for custom maps a while ago as far as I remember.
Everyone here seems to want to create a shooter or RPG, lol. Why make a shooter/FPS anyway? It's not like it is going to be anywhere near as good as the worst real FPS game.
No, it was the huge arrow key delay.The only MAJOR problem/flaw that I see with making an FPS in an RTS game is the inability of your character to jump. If they can figure this out, then a successful FPS map can be made.
No, it was the huge arrow key delay.
I meant that it was a huge problem in Warcraft 3.Actually, I think they fixed that problem in the sc2 editor.
7. Ability to graft units onto other units, with a method other then constantly moving the units with a timer.