Xialian
Member
- Reaction score
- 8
I really don't get this. The ability deals 0 damage, and I don't get why it won't deal any.
Unit - A unit Starts the effect of an ability
(Ability being cast) Equal to Shuriken [Q]
(Unit-type of (Triggering unit)) Equal to Hyperassassin
Set HAAgi = ((Agility of (Triggering unit) (Include bonuses)) x 3)
If ((Level of Shuriken [Q] for (Triggering unit)) Equal to 1) then do (Set TDMGShu = (HAAgi + 30)) else do (Do nothing)
And that's repeated for levels 2-6
Wait 0.13 seconds (the missile speed is fast, but instant damage looks very awkward)
Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing (Real(TDMGShu)) damage of attack type Normal and damage type Normal
Does anybody know why? Help is very appreciated!
Unit - A unit Starts the effect of an ability
(Ability being cast) Equal to Shuriken [Q]
(Unit-type of (Triggering unit)) Equal to Hyperassassin
Set HAAgi = ((Agility of (Triggering unit) (Include bonuses)) x 3)
If ((Level of Shuriken [Q] for (Triggering unit)) Equal to 1) then do (Set TDMGShu = (HAAgi + 30)) else do (Do nothing)
And that's repeated for levels 2-6
Wait 0.13 seconds (the missile speed is fast, but instant damage looks very awkward)
Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing (Real(TDMGShu)) damage of attack type Normal and damage type Normal
Does anybody know why? Help is very appreciated!