Why isn't unit moving?

Lightstalker

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Found the answer: I removed Locust from the unit, and it worked. However, in GUI, it works even if the unit has Locust.

Anyway I can make this work with Locust?
 

GoGo-Boy

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Hmm locust was the reason? Then I have no clue how the BJDebugMsg could return the correct name. But since units with locust cannot really be grouped as fas as I know that 'might' be your problem.
I dunno if your units are pre-placed or created via JASS. If it is the latter, you can add them one by one to your global group.
JASS:
local unit dummy = CreateUnit(...)
call GroupAddUnit(GLOBAL_GROUP,dummy)
 
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