Give Wood
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Bank[1] Greater than or equal to 3000000
Then - Actions
Set Bank[1] = (Bank[1] - 500000)
Player - Add 1 to Player 1 (Red) Current lumber
Else - Actions
I'm going to loop this trigger through six players. Would this cause any lag or delay? Thanks!
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Bank[1] Greater than or equal to 3000000
Then - Actions
Set Bank[1] = (Bank[1] - 500000)
Player - Add 1 to Player 1 (Red) Current lumber
Else - Actions
I'm going to loop this trigger through six players. Would this cause any lag or delay? Thanks!