Where do i begin.
i am making a zombie game out of the world editor utilities, and i am trying to find a system that works the same way as the call of duty games (minus the repair animations). when i try to place a gate under the doodads and destructibles, the zombies sit outside of the gate, and dont make an effort to break through the gate. the i tried placing a building with a different model file, but the gate model only sits horizontally, i need both that and virtical. then i resorted to placing a unit, changing the model, and taking away all movement capabilities. the worked, making the zombies attack the gate, however when the survivor unit comes close, the zombies will walk through the gate, and attack me. :banghead: i have changed the pathing collision size, and countless other things. here are my triggers:
Game Beginning
Events
Map initialization
Conditions
Actions
Trigger - Turn off Zombies attack survivor <gen>
(My Variables)
Variables
Events
Map initialization
Conditions
Actions
Set Survivor = Survivor 0004 <gen>
Set Zombies = (Units of type Ghoul)
(my Zombie Spawn System)
Zombie Spawn LVL 1
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit - Create 2 Ghoul for Neutral Hostile at (Center of Spawn1 <gen>) facing Default building facing degrees
Unit - Create 2 Ghoul for Neutral Hostile at (Center of Spawn 2 <gen>) facing Default building facing degrees
(to make the zombies attack the gate and then move on to the survivor)
Zombie attack start
Events
Unit - A unit enters Spawn 2 <gen>
Unit - A unit enters Spawn1 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To (Position of Survivor)
(this trigger is for the zombie that like to run away after they reach the Survivor)
Zombies attack survivor
Events
Time - Every 0.03 seconds of game time
Conditions
Actions
Unit Group - Order (Units of type Ghoul) to Attack Survivor
i want to make it so that the zombie will break through my barrier, and then attack me. they run straight towards me if my characters to close, and if i make my unit a building in the objects editor the zombies will run through the gate. UgHHHH. :banghead::banghead::banghead::banghead::banghead::banghead:
i am making a zombie game out of the world editor utilities, and i am trying to find a system that works the same way as the call of duty games (minus the repair animations). when i try to place a gate under the doodads and destructibles, the zombies sit outside of the gate, and dont make an effort to break through the gate. the i tried placing a building with a different model file, but the gate model only sits horizontally, i need both that and virtical. then i resorted to placing a unit, changing the model, and taking away all movement capabilities. the worked, making the zombies attack the gate, however when the survivor unit comes close, the zombies will walk through the gate, and attack me. :banghead: i have changed the pathing collision size, and countless other things. here are my triggers:
Game Beginning
Events
Map initialization
Conditions
Actions
Trigger - Turn off Zombies attack survivor <gen>
(My Variables)
Variables
Events
Map initialization
Conditions
Actions
Set Survivor = Survivor 0004 <gen>
Set Zombies = (Units of type Ghoul)
(my Zombie Spawn System)
Zombie Spawn LVL 1
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit - Create 2 Ghoul for Neutral Hostile at (Center of Spawn1 <gen>) facing Default building facing degrees
Unit - Create 2 Ghoul for Neutral Hostile at (Center of Spawn 2 <gen>) facing Default building facing degrees
(to make the zombies attack the gate and then move on to the survivor)
Zombie attack start
Events
Unit - A unit enters Spawn 2 <gen>
Unit - A unit enters Spawn1 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To (Position of Survivor)
(this trigger is for the zombie that like to run away after they reach the Survivor)
Zombies attack survivor
Events
Time - Every 0.03 seconds of game time
Conditions
Actions
Unit Group - Order (Units of type Ghoul) to Attack Survivor
i want to make it so that the zombie will break through my barrier, and then attack me. they run straight towards me if my characters to close, and if i make my unit a building in the objects editor the zombies will run through the gate. UgHHHH. :banghead::banghead::banghead::banghead::banghead::banghead: