thewrongvine
The Evolved Panda Commandant
- Reaction score
- 506
It's not that bad. Just that some minor errors pop out and make it look... um... not as good? lol.
Are the parts combined?
Are the parts combined?
The campaign was alright. Needs stronger words (cool - awesome ) or something near, use online dictionary or M. Word. A few of the times the captain was speaking he "Said" some quite obvious things.
Terraining: 9.3 (Could be improved in second campaign)
The terraining on the first campaign was pretty well done, I enjoyed it. The second campaign was alright, it could use a bit more detail. I guess it was ok though.
Storyline: 7.6
However the storyline I didn't like to much, I don't know where it came from. Just footman in a forest for some weird reason. (If something was said why they were there, please tell , I didn't see anything). Although it was a pretty basic storyline it was pretty decent, but get your grammar, and word choice to a higher level.
Camera Movement: 8.1
I didn't like how the starting was going over trees for like 10 minutes P). Also, I didn't like how the trees got in the way of the camera.
All Around: 8.3
It was good in all. Pretty fun, I thought the 2nd campaign was quite boring though, no action except for the gates scaring me when they opened. You must balance the action. :thup:
EDIT: (Again) Please leave comments.Well I have added Part 3 and fixed the older maps (grammar, added reason for being hit 1000 times and not die etc.)
It is pretty suggestable to watch from the begening.
EDIT: I'll be trying to make Part 4 epic so it will take a longer amount of time to make it.
A few comments and criticisms:
Fix your grammar. It's horrendous.
The captain doesn't seem to be too smart; how did he get to be a captain if he acts stupidly?
When the Warden appears, the soldiers don't even try to attack her. I mean, when something just appears like that, you don't automatically befriend it and follow it everywhere. They should act less friendly and more hostile.
The captain is rude.
If you're going to make it a campaign, you might as well just string all the maps together.
When they become invulnerable, you should add some sort of special effect to them.
The Night Elves are often directly in front of the soldiers, and they can be seen pretty well. I think you should make them less obviously right there.
The storyline was good.
It would have kept my interest if it were not for the grammar.
Making them a campaign was a good idea.
When you press Continue, you should go to the next map.I don't know what exactly you mean by string?
I mean, you should place them in places where they can't be seen as easily if they were non-stealthed.I want the night elves to be seen by the viewer.I could add a bit more of transparency.
When you press Continue, you should go to the next map.
I mean, you should place them in places where they can't be seen as easily if they were non-stealthed.
Alright, I watched part 3...
The cameras. Were... not good. When there was the trap fire I barely saw it, and the camera just panned around, not many different angles.
The clumping of units onto one area was annoying, but I understand it's pretty bothersome to move each one separately.
Could've used more soldiers dying, more diverse attacks.
Overall it was just random. They're going through some evil cave with undead, and fire monsters. Also, the music. You start out with some Lord of the Rings music but as they're running, which is when you should have some intense music playing (at the very least the default 'Tension' Music theme). And maybe have the soldiers do something other than run away from random monsters that are just randomly there and don't seem to have any relation to the story (whatever that may be). This part just seemed so off topic and random compared to the previous two parts, which were strange enough.
And last but not least, the characters. They're just so boring and bland. They dont seem to have any emotion whatsoever they just run around and get killed, and basically the point of the story so far is CHOPPING WOOD GONE WRONG!!!!
I thought maybe the story would unfold but so far it's a ton of soldiers go into some evil night elves' land to go chop some wood.
On the plus side, the special effects were nice, and the terrain was substantial, though nothing amazing.
Also as to making the captain look scared... I'm afraid knight is right, the captain just seems like an idiot. He's never surpised (random night elves popping up inside a cave, giant fire lord inside a cave) he doesn't say much at all.
Anyways, good luck making the 4th part 'epic'.