Bloodydood
New Member
- Reaction score
- 14
Well I've been screwing around, trying to have heroes gain attribute points via learning with skill points per level up or giving the player lumber and using a spellbook that would show up at level up and disappears when the lumber is gone when increasing attribute points.
I can't use the ability leveling because heroes go over lvl 100, and I've seen in several RPGs like The Black Road where you can increase Str/Agi/Int infinitely as you level up. However, I can't seem to figure out how to make a GUI trigger I can use to copy that concept.
Now I thought of using spell books because I want my heroes to also learn skills without any exploiting, but I couldn't exactly get that to work.
I can't use the ability leveling because heroes go over lvl 100, and I've seen in several RPGs like The Black Road where you can increase Str/Agi/Int infinitely as you level up. However, I can't seem to figure out how to make a GUI trigger I can use to copy that concept.
Now I thought of using spell books because I want my heroes to also learn skills without any exploiting, but I couldn't exactly get that to work.