Kayoss666
Member
- Reaction score
- 7
i am making a multi rpg but i cant fiqure out how to show a pop up message to just one player it shows up to all players. i have tried multiple: all players matching condition and all players controll, but none of it works i would really be thankful for some help.
ex: RevivePoint1
Events
Unit - A unit enters RestartPoint <gen>
Conditions
And - All (Conditions) are true
Conditions
Start_Point_1[(Player number of (Owner of (Entering unit)))] Equal to False
((Entering unit) is A Hero) Equal to True
Actions
Set Restart_point[(Player number of (Owner of (Entering unit)))] = ((Position of Market 0037 <gen>) offset by ((Random real number between 250.00 and 300.00), (Random real number between -20.00 and 20.00)))
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Triggering player))) the text: Respawn Point Set
Set Start_Point_1[(Player number of (Owner of (Entering unit)))] = True
Set Start_Point_2[(Player number of (Owner of (Entering unit)))] = False
Set Start_Point_3[(Player number of (Owner of (Entering unit)))] = False
ex: RevivePoint1
Events
Unit - A unit enters RestartPoint <gen>
Conditions
And - All (Conditions) are true
Conditions
Start_Point_1[(Player number of (Owner of (Entering unit)))] Equal to False
((Entering unit) is A Hero) Equal to True
Actions
Set Restart_point[(Player number of (Owner of (Entering unit)))] = ((Position of Market 0037 <gen>) offset by ((Random real number between 250.00 and 300.00), (Random real number between -20.00 and 20.00)))
Game - Display to (All players matching ((Owner of (Entering unit)) Equal to (Triggering player))) the text: Respawn Point Set
Set Start_Point_1[(Player number of (Owner of (Entering unit)))] = True
Set Start_Point_2[(Player number of (Owner of (Entering unit)))] = False
Set Start_Point_3[(Player number of (Owner of (Entering unit)))] = False