All_Out_Mapp
Member
- Reaction score
- 0
This is my trigger for a move. It is supposed to lift enemy and friendly players, making them untargetable, then throw the enemy away from the caster at some determined rate. After that, it is supposed to place the friendly units back down unharmed.
Anyone see why it refuses to even lift any units?
Or could anyone perhaps re-create this trigger and fix it for me?
Anyone see why it refuses to even lift any units?
Or could anyone perhaps re-create this trigger and fix it for me?
Trigger:
- Kenisis
- Events
- Unit - A unit Begins casting an ability
- Conditions
- (Level of Kinetic Barrier for (Triggering unit)) Greater than or equal to 1
- Actions
- Unit - Pause (Triggering unit)
- Unit Group - Pick every unit in (Units within 500.00 of (Position of (Triggering unit)) matching (((Owner of (Picked unit)) Not equal to Neutral Passive) and ((Picked unit) Not equal to (Triggering unit)))) and do (Actions)
- Loop - Actions
- Unit - Pause (Picked unit)
- Unit - Add Storm Crow Form to (Picked unit)
- Animation - Change (Picked unit) flying height to 1000.00 at 0.10
- Wait 3.00 seconds
- Unit Group - Pick every unit in (Units within 500.00 of (Position of (Triggering unit)) matching (((Picked unit) belongs to an enemy of (Triggering player)) Equal to True)) and do (Actions)
- Loop - Actions
- Animation - Change (Picked unit) flying height to 0.00 at 0.10
- Unit - Move (Picked unit) instantly to (((Position of (Triggering unit)) offset by 256.00 towards 0.00 degrees) offset by 256.00 towards 0.00 degrees)
- Unit - Remove Storm Crow Form from (Picked unit)
- Unit - Unpause (Picked unit)
- Loop - Actions
- Loop - Actions
- Wait 5.00 seconds
- Unit Group - Pick every unit in (Units in (Playable map area) matching (((Picked unit) has buff Kinesis ) Equal to True)) and do (Actions)
- Loop - Actions
- Animation - Change (Picked unit) flying height to 0.00 at 0.10
- Unit - Remove Storm Crow Form from (Picked unit)
- Loop - Actions
- Wait 1.00 seconds
- Unit - Unpause (Triggering unit)
- Unit - Unpause (Picked unit)
- Events