San-D
New Member
- Reaction score
- 15
The idea is to create a ability which gives the learning hero a chance to evade an attack, but instead of just missing it, the evader has to be moved instantly to a random location within range of the attacker. The trigger shoul be non JASS/MUI, and should look something like:
Even
A unit (starts the effect of an ability)
Condition
??? equal to Dance of Shadow
Action
Variable - Set ??? unit as (Evader)
Variable - Set ??? unit as (Attacker)
Unit - move (Evader) instantly to random point in (region converted at (position of (Attacker)) 600, 600))
So the problem is what is the response to starts the effect of an ability, what should the comparison be, and, as a passive ability, is missing an attack due to Evasion counted as a "started effect of an ability" 600,600 ofcourse is the higth/weigth of the region
Even
A unit (starts the effect of an ability)
Condition
??? equal to Dance of Shadow
Action
Variable - Set ??? unit as (Evader)
Variable - Set ??? unit as (Attacker)
Unit - move (Evader) instantly to random point in (region converted at (position of (Attacker)) 600, 600))
So the problem is what is the response to starts the effect of an ability, what should the comparison be, and, as a passive ability, is missing an attack due to Evasion counted as a "started effect of an ability" 600,600 ofcourse is the higth/weigth of the region