Ability induced temporary blindness (+REP)

JeveKnight

New Member
Reaction score
2
How do I make it so that if you cast an ability (Say stormbolt) on a unit, then the owner of the unit's screenn will have a white mask screen looking dark green?
Thanks.
 

Ghost-X

New Member
Reaction score
5
my bad:

Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture Black Mask, starting with color (100.00%, 100.00%, 100.00%) and 100.00% transparency and ending with color (0.00%, 0.00%, 0.00%) and 0.00% transparency


Use this.
 

JeveKnight

New Member
Reaction score
2
my bad:

Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture Black Mask, starting with color (100.00%, 100.00%, 100.00%) and 100.00% transparency and ending with color (0.00%, 0.00%, 0.00%) and 0.00% transparency


Use this.

I have, I'm just trying to figure out how to make it so that if someone casts stormbolt onto your unit, the player who is attacked by it has its screen all green and distorted.
But I can't find the transition from ability to camera effect.
 

Pharaoh_

The epic journey will soon begin... Prepare!
Reaction score
136
Well,
Events
A unit starts the effect of an ability
Conditions
Ability being cast Equal to Storm Bolt
Actions
Set Target = Target unit of ability being cast
...
 
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