wilze
Active Member
- Reaction score
- 3
So I made this nifty little
Is there a way I can make the same trigger but for adding abilities, spawning doodads and making sfx? What I mean by the same is the substrings. So I don't have to make one trigger for each ability/doodad/whatever?
I hope I'm making some sense. Thanks for any help you can provide.
Trigger:
- Spawn
- Events
- Player - Player 1 (Red) types a chat message containing <Empty String> as A substring
- Conditions
- (Substring((Entered chat string), 1, 5)) Equal to spawn
- Actions
- Set TempPoint_A = (Position of Spawner_A)
- Set Temp_Integer = (Integer((Substring((Entered chat string), 7, 8))))
- Unit - Create Temp_Integer (Unit-type((Substring((Entered chat string), 10, (Length of (Entered chat string)))))) for Player 1 (Red) at TempPoint_A facing Default building facing degrees
- Events
Is there a way I can make the same trigger but for adding abilities, spawning doodads and making sfx? What I mean by the same is the substrings. So I don't have to make one trigger for each ability/doodad/whatever?
I hope I'm making some sense. Thanks for any help you can provide.