Dave312
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As the title suggests, I'm trying to create a buff which causes any attacking units to take a specified amount of damage. To do this I'm trying to use the Damage Response properties of the buff but just can't seem to get it to work. The chance has been set to 1, Handled set to the damage effect and location set to Attacker. Any ideas of what possibly could be wrong or another method via data? Thanks
EDIT: Solved. Turns out the location should be set to Defender. Location refers to whether the unit with the buff is the attacker or the defender.
EDIT: Solved. Turns out the location should be set to Defender. Location refers to whether the unit with the buff is the attacker or the defender.