Awesome writeup on Diablo 3

Sim

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3. Skill Diversity

Skill diversity is a pretty cut and dry argument. No sensible person could make the argument that D3 contains less diversity. This is both in terms of the animations, ranges of damage types, and utility. The runestone system means that each class has roughly 150 different skills, most of them with unique animations. Allowing only 6 at a time is distinct from D2 allowing all skills to be learned at once. The difference here is that while you could theoretically learn all ~30 class skills, the reality is that only the max level ones would be viable. 6 at a time is typically more than any D2 character used anyway. In D3 you’ll start to see a much larger array of abilities used, since so many exist and because the damage scaling makes them all potentially viable.

I'm starting to get impatient to play that game. ;)
 

Dan

The New Helper.Net gives me great Anxiety... o.O;;
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Yeah I +1 everything this guy says. It's a pretty good explanation. The forums are pretty rampant with angry nerds ragin all day erryday. We all know they are are buying the game though. XD
 
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