Flare
Stops copies me!
- Reaction score
- 662
1) No - if I do that, it's increasing the chance of bad things happening
2) Would you rather the risk of the game crashing without warning?
3) I can't help it if you bloated your map with that many triggers
4) Obviously, since NewGen does have additional syntax that normal WE doesn't support, and it gets rid of the requirement for InitTrig functions
5) New patches won't break the map (I've made stuff with v1.21b that a friend tested, who uses v1.22)
6) It doesn't matter if another user has NewGen or not - all the additional syntax in NewGen is 'translated' (I can't remember the specific word for it) into normal JASS (structs -> global arrays, libraries -> move scripts to map header, and other things)
To sum all that up
No, I'm not removing the dependance on NewGen, that'd just be stupid
2) Would you rather the risk of the game crashing without warning?
3) I can't help it if you bloated your map with that many triggers
4) Obviously, since NewGen does have additional syntax that normal WE doesn't support, and it gets rid of the requirement for InitTrig functions
5) New patches won't break the map (I've made stuff with v1.21b that a friend tested, who uses v1.22)
6) It doesn't matter if another user has NewGen or not - all the additional syntax in NewGen is 'translated' (I can't remember the specific word for it) into normal JASS (structs -> global arrays, libraries -> move scripts to map header, and other things)
To sum all that up
No, I'm not removing the dependance on NewGen, that'd just be stupid