bound different maps into one

mapguy

New Member
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46
I have a big project in which I want to create a single player RPG on warcraft with a really huge map.
Im not talking about a scenario with the size huge, im talking about LOTS of huge maps linked to each other.
I have years of experience in the world editor but I never did something like this before, so I have no idea about how should I start.

My question is simple:
how can I link maps to others in the same way they are linked in the custom campaing "exodus of the horde"?
I want hero levels, hp, mp, items, QUEST STATUS, some booleans, integers, gold and lots of things to be transfered from one map to another.
I also want the main hero to be able to go to map B from map A, then return to map A from map B without losing items, quest progress and other things.

can someone help me?

I promisse to all of you that the results will be epic.
thanks.
 

GFreak45

I didnt slap you, i high 5'd your face.
Reaction score
130
search for a tutorial on using game caches, you can save things and load them in other maps
 
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