Changing map in multiplayer?

BcBoy

Active Member
Reaction score
6
Hey.

Have some quick questions. Going to make an RPG for more then one player. However, i wanna be able to change map for e.g dungeons etc. I know this is possible for singplayer(Founding of Durotar etc)

Is it possible to do it in multiplayer without people getting kicked, or ending up in 4 differents copies of the map?

Was thinking of using Gamecache and triggers like this one:

Trigger:
  • Test
    • Events
    • Conditions
    • Actions
      • Game - Save game as SaveFile.w3z and change level to Maps\MapName.w3x (Skip scores)


I know several people are using some sort of save-game-code you have to write down, and reenter on the next map/instance, but i'm sure there must be an easier way to do it.
 

thorhunter

You can change this now in User CP.
Reaction score
32
I don't think it's possible, hence why I haven't seen a single map of this sort on multiplayer. Frankly, save/load code is the easiest way to do it once you learn some basics of cryptography.
 

death_knight

Dark is the heart of a corrupted man.
Reaction score
24
I'm pretty sure that it would be impossible because the game wouldn't be able to handle players on more than one map while in the same game let alone be able to make sure everyone has an up-to-date version of each map.
 
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