Description: So i was just looking into my old map folder and i found the "time stop" (i think) ability, its the old chronosphere from today's void. I think Tinki3 made it (*credz*) and if not, credz to u who made it . And i found a hero map where i had put it in on some random hero, and i decided to play around with the spell, and by mistake i made up this ability!
Im a noob im making spells, this is my first spell so be nice. Btw, i dont know jass and all this, i dont know WTH that stuff is so ill just show the triggers and let you decide!
Clash
You enter a lighter state, which makes you invisible and increases your movement speed rapidly for a short moment. The power of this chaos magic will stop every nearby unit for a small amount of time.
Hard to catch on picture but:
Triggers:
What do you think of my spell? Is it unique? is it stupid (>.<¤)? (Remember its my first spell! and ofc, it couldn't have been done without that guy who made the aoe stop thing, so, credz to u!)
Made by Broshir!
edit: all done, sry for the noobiness, lol, i was like "something is missing" at first
Im a noob im making spells, this is my first spell so be nice. Btw, i dont know jass and all this, i dont know WTH that stuff is so ill just show the triggers and let you decide!
Clash
You enter a lighter state, which makes you invisible and increases your movement speed rapidly for a short moment. The power of this chaos magic will stop every nearby unit for a small amount of time.
Hard to catch on picture but:
Triggers:
Trigger:
- clash
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Clash
- Actions
- Set TF_Point = (Position of (Casting unit))
- Custom script: set bj_wantDestroyGroup=true
- Special Effect - Create a special effect attached to the origin of (Casting unit) using Units\NightElf\Wisp\WispExplode.mdl
- Unit Group - Pick every unit in (Units within 500.00 of TF_Point matching ((((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True) and (((Matching unit) is alive) Equal to True))) and do (Actions)
- Loop - Actions
- Animation - Change (Picked unit)'s animation speed to 0.00% of its original speed
- Unit - Pause (Picked unit)
- Loop - Actions
- Wait ((Real((Level of Clash for (Triggering unit)))) x 2.00) game-time seconds
- Custom script: set bj_wantDestroyGroup=true
- Unit Group - Pick every unit in (Units within 500.00 of TF_Point matching ((((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True) and (((Matching unit) is alive) Equal to True))) and do (Actions)
- Loop - Actions
- Animation - Change (Picked unit)'s animation speed to 100.00% of its original speed
- Unit - Unpause (Picked unit)
- Loop - Actions
- Custom script: call RemoveLocation(udg_TF_Point)
- Special Effect - Destroy (Last created special effect)
- Events
What do you think of my spell? Is it unique? is it stupid (>.<¤)? (Remember its my first spell! and ofc, it couldn't have been done without that guy who made the aoe stop thing, so, credz to u!)
Made by Broshir!
edit: all done, sry for the noobiness, lol, i was like "something is missing" at first