I have a question,
Is is possible to make a game that all the hero ability is base on combo.
example i make 3 spell using roar base id with 0.1 cool down. so when i cast these 3 spell in the correct sequences it will do different effect like, fire a fireball out, flamestike etc...
All these spell i can handle but just wonder if the system can.
Meaning like detecting which combo is been activate etc..
Also it not single hero base. the combo system should be multi-hero base.
Thanks.
Is is possible to make a game that all the hero ability is base on combo.
example i make 3 spell using roar base id with 0.1 cool down. so when i cast these 3 spell in the correct sequences it will do different effect like, fire a fireball out, flamestike etc...
All these spell i can handle but just wonder if the system can.
Meaning like detecting which combo is been activate etc..
Also it not single hero base. the combo system should be multi-hero base.
Thanks.