So I'm making a custom map with custom units, and in one particular situation there's just meant to be a worker making things on their own (a sort of makeshift defence).
So I've imported the AI through the import manager, gone and had a trigger that says
Event
Time elapsed 1:00 second
Action
AI - Start campagin/melee AI Script for Player 1: war3mapImported\Custom.ai
What's meant to happen is the little elf worker chap is meant to hurry about building a tower and so on, but all he does is stand there. I can't figure out why. The tower he's meant to build has no cost anda building time of 10 seconds. Other than only having 40 health and no abilities its just a normal scout tower. The worker is a Blood Elf Worker who has no changes other than 0 food cost and 100 health, and that he is a Town Hall.
Any help/advice is appreciated.
So I've imported the AI through the import manager, gone and had a trigger that says
Event
Time elapsed 1:00 second
Action
AI - Start campagin/melee AI Script for Player 1: war3mapImported\Custom.ai
What's meant to happen is the little elf worker chap is meant to hurry about building a tower and so on, but all he does is stand there. I can't figure out why. The tower he's meant to build has no cost anda building time of 10 seconds. Other than only having 40 health and no abilities its just a normal scout tower. The worker is a Blood Elf Worker who has no changes other than 0 food cost and 100 health, and that he is a Town Hall.
Any help/advice is appreciated.