Damage reduction - custom attributes

masda70

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WC3 Armor types have been replaced with attributes (Light, Biological, Mechanical, etc) in SC2. Does anyone how to add custom attributes, or modify existing ones (their names for example). I only know how to change attribute damage factor/bonus for a given damage effect. I hope we are not limited to a given number of attributes just like we were with armor types in WC3.
 

krainert

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I've got nothing to back this up, but playing around with the various data classes, I found that pretty much everything engine-unrelated in SC2 is based on editable objects - and as Attributes appear to be a subclass of Behaviors, try looking through those (possibly under Neutral) and see if you can find the classifications. My guess is that the engine/editor supports an arbitrary amount of custom Attributes attached to units and reacted upon for damage modifications and whatnot for the attacking object.
 

masda70

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The Text module works for changing attribute names.
I haven't found anything under Behaviours though.
 
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I found texts like "Biological" and I changed it to "Attacker" to see if it worked. But I didn't notice any difference.

How does it work? =o

There are many Biolological fields. Five in my screen. I suppose one of them is linked to the actual display in the unit. What they represent is dictated in the ID field. I am afraid you will have to change all five of them until you get the one you want. (=
 
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