Defeat Player x doesn't trigger Player - Player x leaves the game with a defeat

XeRo13g

New Member
Reaction score
3
I wonder if anyone knows a way out of this:

Trigger 1
Player - Player 2 (Blue) leaves the game

Trigger 2
Player - Player 2 (Blue) leaves the game with a defeat

Trigger 3
Game - Defeat (Player 2 (Blue)) with the message: Defeat

In this case, player 2 will be defeated but trigger 1 and trigger 2 will not run.
 

evilwolf

Member
Reaction score
11
No trigger 2 will still run... Its what happens when someone leaves...
You could "fake" a defeat, if player 2 has no unit on the map display a message that says he got defeated.
Then take his vision away.
 

XeRo13g

New Member
Reaction score
3
I've tried to use the events separately, combined into one trigger like this:
Player - Player 2 (Blue) leaves the game
Player - Player 2 (Blue) leaves the game with a defeat

Still no luck in getting this to work.

Unfortunately, I cannot trick my way out of this using fake defeat conditions.
 
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