MB-Kiyoshi
New Member
- Reaction score
- 4
Project Staff: MB-Kiyoshi, MB-Reimu
Map Name: Final Fantasy Crystal Chronicles
Current Progress: 27%
Bosses: 2/10 Completed
Heroes: 4/4 (Skills are still in tweaking stage)
Dungeons: 2/11 Completed
Items/Equipment: 25%
Magicite: 100%
Quests: 0% (I need some help here)
Custom Models: 0/4 (I can't model to save my life)
Custom Skins: 0/4 (I also can't skin to save my life)
*Currently Recruiting for this Project*
Positions required: Terrainers/Triggers/JASS/Maybe some Modellers for custom hero models?
Introduction:
Me and my friend wanted to make a RPG based off Final Fantasy Crystal Chronicles from Gamecube. Although we are both under experienced map makers, we still considered making it. We thought how there are alot of simple RPGs out there will no skill needed to complete (Grind Experience/Gold/Equipment and then kill last boss), so we decided to make our own RPG based of strategy to complete.
Map Description:
The RPG will consist of 4 classes, Clavats/Yukes/Lilties/Selkies, all of which can be chosen multiple times (meaning all 4 players can have Clavats or a mix between all heroes) so they are not restricted to a certain class depending on their Player Slot. The aim is to defeat Raem (the final boss in FFCC) while also killing his minions (Dungeon Bosses & Creeps) and saving the Villagers of Tipa. Players will also be able to buy Magicite and Equipment from the town called 'Tipa'.
This RPG must require a MINIMUM and MAXIMUM of 4 players as it will be difficult for players to complete it without 4 players.
*This RPG has NOT been implemented with a SAVE/LOAD function yet. I might add one in the future if it becomes extremely lengthy*
The Heroes:
Features:
Map Name: Final Fantasy Crystal Chronicles
Current Progress: 27%
Bosses: 2/10 Completed
Heroes: 4/4 (Skills are still in tweaking stage)
Dungeons: 2/11 Completed
Items/Equipment: 25%
Magicite: 100%
Quests: 0% (I need some help here)
Custom Models: 0/4 (I can't model to save my life)
Custom Skins: 0/4 (I also can't skin to save my life)
*Currently Recruiting for this Project*
Positions required: Terrainers/Triggers/JASS/Maybe some Modellers for custom hero models?
Introduction:
Me and my friend wanted to make a RPG based off Final Fantasy Crystal Chronicles from Gamecube. Although we are both under experienced map makers, we still considered making it. We thought how there are alot of simple RPGs out there will no skill needed to complete (Grind Experience/Gold/Equipment and then kill last boss), so we decided to make our own RPG based of strategy to complete.
Map Description:
The RPG will consist of 4 classes, Clavats/Yukes/Lilties/Selkies, all of which can be chosen multiple times (meaning all 4 players can have Clavats or a mix between all heroes) so they are not restricted to a certain class depending on their Player Slot. The aim is to defeat Raem (the final boss in FFCC) while also killing his minions (Dungeon Bosses & Creeps) and saving the Villagers of Tipa. Players will also be able to buy Magicite and Equipment from the town called 'Tipa'.
This RPG must require a MINIMUM and MAXIMUM of 4 players as it will be difficult for players to complete it without 4 players.
*This RPG has NOT been implemented with a SAVE/LOAD function yet. I might add one in the future if it becomes extremely lengthy*
The Heroes:
- Clavat: This is a defensive class, in which heroes will be as the main tank. Clavats are well known for their good defence.
Skills: Charge Attack/Defensive Stance/3 Slots Taken For Attributes
- Yuke: The magician and long ranged damage dealer. Yukes are well known for their great magical skills.
Skills: Charge Attack/Siphon Mana/3 Slots Taken For Attributes
- Liltie: The short, hard-headed race, in which heroes will be the main damage dealers. Lilities are known for their great strength in combat.
Skills: Charge Attack/Rage/3 Slots Taken For Attributes - Selkie: A blissful race, in which heroes are the most agile. Selkies are known for their improved speed in combat.
Skills: Charge Attack/Blink/3 Slots Taken For Attributes
Features:
- Players are given an option to buy Magicite at the cost of Crystal Shards (obtained from Bosses, rare drops from creeps and secret locations) and Equipment at the cost of Gold (obtained from killing creeps, bosses and quests).
- Magicite will be upgraded for every magicite u purchase (i.e A player buys the Fire Magicite, he buys another Fire Magicite and it transforms into Fira Magicite)
- Equipment will be based of Classes, meaning the Clavats can only used swords, shields and heavy armour. Whilst Yukes are only able to use Staffs and light armour.
- Bosses will be done strategically, so no hack and slash or auto attack for bosses ^_^. It will require a great deal of teamwork to kill bosses.
- For Heroes, each hero will have a class specific skill and all heroes will have a charged attack and attribute bonus skills.
- More features will be added in the future, or if anyone has a request they want to implement.