Flame strikes

morcius

New Member
Reaction score
1
Flames
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Set POINTVARIABLE = (Random point in Region 000 <gen>)
Unit - Order Fire Lord 0024 <gen> to Human Blood Mage - Flame Strike POINTVARIABLE
Custom script: call RemoveLocation(udg_POINTVARIABLE)
Wait 10.00 seconds
Unit - Move Fire Lord 0025 <gen> instantly to (Center of Rect 024 <gen>)
Unit - Order Fire Lord 0025 <gen> to Human Blood Mage - Flame Strike POINTVARIABLE
Custom script: call RemoveLocation(udg_POINTVARIABLE)
Wait 15.00 seconds
Unit - Move Fire Lord 0027 <gen> instantly to (Center of Rect 025 <gen>)
Unit - Order Fire Lord 0027 <gen> to Human Blood Mage - Flame Strike POINTVARIABLE
Custom script: call RemoveLocation(udg_POINTVARIABLE)
Wait 20.00 seconds
Unit - Move Fire Lord 0028 <gen> instantly to (Center of Rect 026 <gen>)
Unit - Order Fire Lord 0028 <gen> to Human Blood Mage - Flame Strike POINTVARIABLE
Custom script: call RemoveLocation(udg_POINTVARIABLE)
Wait 20.00 seconds
Unit - Kill Fire Lord 0024 <gen>
Unit - Kill Fire Lord 0025 <gen>
Unit - Kill Fire Lord 0027 <gen>
Unit - Kill Fire Lord 0028 <gen>
Unit - Kill Your Bich 0026 <gen>

First two fire lords cast the flame strikes perfect but then trigger moves lord 27 and 28 in they regions they wont cast flames whats wrong here?

*EDIT sry just fixed my stupid mistake evrything is FINE here*
 

~GaLs~

† Ғσſ ŧħə ѕαĸε Φƒ ~Ğ䣚~ †
Reaction score
180
common....add these trigger into code tag...

Some thing like
Code:
 <your Trigger> [./code] without the dot..
 

waaaks!

Zinctified
Reaction score
255
that means, solve it first before asking for help
dont be lazy, and dont give up on solving those triggers
 

~GaLs~

† Ғσſ ŧħə ѕαĸε Φƒ ~Ğ䣚~ †
Reaction score
180
Code:
Flames
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
[B]Set POINTVARIABLE[/B] = (Random point in Region 000 <gen>) //here u set the variable
Unit - Order Fire Lord 0024 <gen> to Human Blood Mage - Flame Strike POINTVARIABLE
[B]Custom script: call RemoveLocation(udg_POINTVARIABLE)[/B] //here u destroy it
Wait 10.00 seconds
Unit - Move Fire Lord 0025 <gen> instantly to ([B]Center of Rect 024 <gen>[/B]) //here is a leak
Unit - Order Fire Lord 0025 <gen> to Human Blood Mage - Flame Strike [B]POINTVARIABLE[/B] //u didnt set the pointvariable after it is removed in the previus trigger
Custom script: [B]call RemoveLocation(udg_POINTVARIABLE)[/B]//u didnt set it..how can u destroy it?
Wait 15.00 seconds
Unit - Move Fire Lord 0027 <gen> instantly to ([B]Center of Rect 025 <gen>[/B]) //leaks
Unit - Order Fire Lord 0027 <gen> to Human Blood Mage - Flame Strike POINTVARIABLE
Custom script: call RemoveLocation(udg_POINTVARIABLE)
Wait 20.00 seconds
Unit - Move Fire Lord 0028 <gen> instantly to ([B]Center of Rect 026 <gen[/B]>) //this is also leaks
Unit - Order Fire Lord 0028 <gen> to Human Blood Mage - Flame Strike POINTVARIABLE
Custom script: call RemoveLocation(udg_POINTVARIABLE)
Wait 20.00 seconds
Unit - Kill Fire Lord 0024 <gen>
Unit - Kill Fire Lord 0025 <gen>
Unit - Kill Fire Lord 0027 <gen>
Unit - Kill Fire Lord 0028 <gen>
Unit - Kill Your Bich 0026 <gen>

u can just remove the POINTVARIABLE in the end of the trigger...not removing it right after u used it...it can be used as many times as u want as long as u remove it in the end of the trigger..
 

~GaLs~

† Ғσſ ŧħə ѕαĸε Φƒ ~Ğ䣚~ †
Reaction score
180
omg?
how come your spell work while your trigger contains so much mistake?
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top