NeuroToxin
New Member
- Reaction score
- 46
Is there a way to grow a tree over a set amount of time EX: 120 Seconds? like at the point targeted and have a 120 second cooldown
Animation speed=Animation length/Desired duration;
Animation speed=1/120=.008333; [ljass]//not a percentage[/ljass]
.00833=.833/100;
Make Region with Tool Palette and make this trigger:
Trigger:
- Life Distructible
- Events
- Time - Every x seconds of game time
- Conditions
- Actions
- Destructible - Pick every destructible in number of region <gen> and do (Destructible - Set life of (Picked destructible) to 100.00%)