KaerfNomekop
Swim, fishies. Swim through the veil of steel.
- Reaction score
- 613
1. I set TempPoint to be Position of (Triggering Unit).
2. I save TempPoint as Key(Triggering Unit) of LocationInteger in Hashtable.
3. I do call RemoveLocation(udg_TempPoint).
4. In a separate trigger, I Create 1 Footman for (Owner of (Triggering unit)) at (Load (Key (Triggering unit)) of LocationInteger in Hashtable) facing Default building facing degrees.
5. Nothing appears.
Is there any other way to do this? And I'm not too sure when to use Clear Parent Hashtable and Clear Child Hashtable - do they clear leaks as well?
2. I save TempPoint as Key(Triggering Unit) of LocationInteger in Hashtable.
3. I do call RemoveLocation(udg_TempPoint).
4. In a separate trigger, I Create 1 Footman for (Owner of (Triggering unit)) at (Load (Key (Triggering unit)) of LocationInteger in Hashtable) facing Default building facing degrees.
5. Nothing appears.
Is there any other way to do this? And I'm not too sure when to use Clear Parent Hashtable and Clear Child Hashtable - do they clear leaks as well?