Hello there guys.
Im new at this forum, so hey
Im creating an "Age of War" like map where you send units towards an enemy player. For an example player red is against player yellow, so when red sends units the units will appear as dark green's units so he cant control them, and player yellow's units will spawn as brown's units. One thing i didnt take in my considuration was that the bounty would be given to Dark Green and Brown when they kill each other units, but in fact it is red or yellow sending them.
Is there any way to make the bounty go to red when a unit in that region die or something and to yellow when brown kills some units?
I'd really appreciate if someone could give me a picture, if this is possible of how the trigger should look like.
B0ndo
Im new at this forum, so hey
Im creating an "Age of War" like map where you send units towards an enemy player. For an example player red is against player yellow, so when red sends units the units will appear as dark green's units so he cant control them, and player yellow's units will spawn as brown's units. One thing i didnt take in my considuration was that the bounty would be given to Dark Green and Brown when they kill each other units, but in fact it is red or yellow sending them.
Is there any way to make the bounty go to red when a unit in that region die or something and to yellow when brown kills some units?
I'd really appreciate if someone could give me a picture, if this is possible of how the trigger should look like.
B0ndo