Xorifelse
I'd love to elaborate about discussions...........
- Reaction score
- 87
I've search the forums a bit, couldn't find any relative information about this so..
I wanted to add unit types to a tavern, but they do not seem to be added in game.
Thing's ive tried
here are the triggers.
Can someone explain why this is?
I wanted to add unit types to a tavern, but they do not seem to be added in game.
Thing's ive tried
- from map init to delayed init
- set a neutral max hero slots to 9
- changed aspect of alliance from player to neutral and viceversa
here are the triggers.
Trigger:
- Init Heroes
- Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
- Actions
- Set Heroes_Human[1] = Paladin
- Set Heroes_Human[2] = Archmage
- Set Heroes_Human[3] = Mountain King
- Set Heroes_Human[4] = Blood Mage
- Set Heroes_Undead[1] = Death Knight
- Set Heroes_Undead[2] = Lich
- Set Heroes_Undead[3] = Dreadlord
- Set Heroes_Undead[4] = Crypt Lord
- For each (Integer A) from 1 to 4, do (Actions)
- Loop - Actions
- Neutral Building - Add Heroes_Human[(Integer A)] to Tavern 0000 <gen> with 1 in stock and a max stock of 1
- Neutral Building - Add Heroes_Undead[(Integer A)] to Tavern 0001 <gen> with 1 in stock and a max stock of 1
- Loop - Actions
- Events
Can someone explain why this is?